School Logo




On the interactive clock below see if you can make the following times on the clock:


6 o'clock


3 o'clock


1 o'clock


11 o'clock

Today's Activity

Telling the time (half past)


Time quiz




Go to Phonics play 

Click on phase 2 - Grab a Giggling Grapheme - all phase 3.



Geraldine the Giraffe learns /u-e/



See if you can highlight the split digraph u_e in the postcard below.



See if  you can read the sentence below

Will a complete prune contain a stone?


See if you can write the sentence below

Can you put a huge cube in a tube? 


25.02.2021 Last Stop on Market Street

Learning Chunk 1
In learning chunk 1 we are looking at CJ and nana waiting at the bus stop. We are going to be thinking of verbs ending in '-ing' for what they might be doing. Slide 20 will support and slide 21 has vocabulary ideas.

25.02.2021 Learning Chunk 1

Learning Chunk 2
In learning chunk 2 we can see CJ waving at his friend Colby. We will be thinking about adverbs to describe how CJ is waving to his friend. Slide 22 explains more and slide 23 has ideas.

25.02.2021 Learning Chunk 2

Learning Chunk 3
In learning chunk 3 we are thinking about what CJ might be saying to nana as they wait in the rain. You may have ideas you thought of yesterday that can help you. Remember what you learnt about speech marks and their position in a sentence. Slide 25 gives supporting ideas of what CJ might be saying.

25.02.2021 Learning Chunk 3


Today we are continuing to think about algorithms.


Watch the video below to find out more.

What problems did the robot have when following the algorithm (instructions) ?


When we write algorithms, we have to be clear and precise. A bug is a problem in an instruction.

Following an algorithm

Get a piece of paper and get an adult to read out the following instructions.

Don't let you adult see you drawing until you are told to show them.


Draw a large head

Draw a face

Draw two ears

Draw a neck

Draw a body

Draw five arms

Draw three legs

Draw three feet


Now that you have followed the instructions, turn over your piece of paper to hide your drawing. 


Then read the instructions to your adult and get them to follow them. Don't let your adult show you their drawing.


Once you are both finished, turn over you pieces of paper and compare your drawings.


What is the same? What is different?


Why do you think the drawings don't look the same? How could you improve the instructions?


They don't look the same because the instructions weren't clear enough. This is called a bug which is a computing word for a problem. Learn more about bugs in the video below.

Writing an algorithm

Discuss what you must write in your algorithm to make a body. Write instructions on how to draw a body thinking about how to give detail on how to draw it. 


Notice for adults:

Allow your child to write their algorithm and then to test it and amend their algorithm. Remind your children to think carefully about the language that they use. You will find that their algorithm becomes more precise over time.


Share their final algorithm in the daily email you send.